Browse Conferences

Motion Parallax without Motion Compensation in 3D Cluttered Scenes
When an observer moves through a rigid 3D scene, points that are near to the observer move with a different image velocity than points that are far away. The difference between image velocity vectors is the direction of motion parallax. Thi...
Gaze Tracking by Using Factorized Likelihoods Particle Filtering and Stereo Vision
This paper describes a non-intrusive method to estimate the gaze direction of a person by using stereo cameras. First, facial features are tracked with an adapted particle filtering algorithm using factorized likelihoods to estimate the 3D ...
Carving from Ray-Tracing Constraints: IRT-Carving
We present a new algorithm for improving an available {conservative) estimate of the shape of an object using constraints from ray-tracing. In particular, we exploit incoherences between the lit portions of the object - detected on a set of...
A Probabilistic Notion of Correspondence and the Epipolar Constraint
We present a probabilistic framework for correspondence and egomotion. First, we suggest computing probability distributions of correspondence. This has the advantage of being robust to points subject to the aperture effect and repetitive s...
Image Based Localization in Urban Environments
In this paper we present a prototype system for image based localization in urban environments. Given a database of views of city street scenes tagged by GPS locations, the system computes the GPS location of a novel query view. We first us...
3D Reconstruction by Gluing Pair-Wise Euclidean Reconstructions, or "How to Achieve a Good Reconstruction from Bad Images"
This paper presents a new technique for estimating a multi-view reconstruction given pair-wise Euclidean reconstructions up to rotations, translations and scales. The partial reconstructions are glued by the following three step procedure: ...
The Recursive Multi-Frame Planar Parallax Algorithm
This paper presents a method for obtaining accurate dense elevation and appearance models of terrain using a single camera on-board an aerial platform. Applications of this method include geographical information systems, robot path plannin...
3D City Modeling Using Cognitive Loops
3D city modeling using computer vision is very challenging. A typical city contains objects which are a nightmare for some vision algorithms, while other algorithms have been designed to identify exactly these parts but, in their turn, suff...
Towards Urban 3D Reconstruction from Video
The paper introduces a data collection system and a processing pipeline for automatic geo-registered 3D reconstruction of urban scenes from video. The system collects multiple video streams, as well as GPS and INS measurements in order to p...
Conference organization
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